Fang

Aidan's viper familiar

Description:

Tiny Viper Familiar
Magical Beast
Hit Dice: 2d4 (2 hp)
Initiative: 7
Speed: 15 ft. (3 square), Climb 15 ft., Swim 15 ft.
Armor Class: 18 (
2 size, +3 Dex, +3 Natural), touch 15, flat-footed 15
Base Attack/Grapple: +0/-11
Attack: Bite +5 Melee (1 plus poison Fort DC 10)
Full Attack: Bite +5 Melee (1 plus poison Fort DC 10)
Space/Reach: 2 1/2 ft./0 ft.
Special Attacks: Poison
Special qualities: Scent
Saves: Fort +2, Reflex +5, Will +3
Abilities: Str 4, Dex 17, Con 11, Int 6, Wis 12, Cha 2
Skills: Balance +11, Climb +11, Hide +15, Listen +6, Spot +6, Swim +5
Feats: Improved Initiative, Weapon Finesse

Poison
A viper snake has a poisonous bite that deals initial and secondary damage of 1d6 Con. The save DC varies by the snake’s size. The save DCs are Constitution-based.

Bio:

Fang

Merchant of Menace DwayneCollard